Game Rules
Welcome to TransferTarget. We aim to create the most realistic manager game, where your team is evaluated based on a sophisticated rating model that takes into account over 100 real-life game actions. It is not only simple parameters like goals or assists that count, but a wide range of parameters that together reward a player who has actually played a good match.
Buying and Selling
On the market, you must buy a squad with at least 18 players for your budget of 125 million, with a maximum of 4 players from the same team.
Between each round, you can buy and sell players. Note, however, that player values change depending on their performances in each match. There is also a 5% transfer fee when selling players. So, it is important to find the right time to make changes to your squad.
See the rules for value changes here.
Rating | Value Change |
---|---|
No match in the round | 0 |
Did not play | -50,000 |
0 - 4 | -200.000 |
4 - 5 | -75.000 |
5 - 5.5 | -50.000 |
5.5 - 6 | -25.000 |
6 - 6.5 | -10.000 |
6.5 - 7 | 10.000 |
7 - 7.5 | 50.000 |
7.5 - 8 | 100.000 |
8 - 8.5 | 150.000 |
8.5 - 9 | 200.000 |
9 - 9.5 | 350.000 |
9.5 - 10 | 500.000 |
Starting Lineup
For each round, you must set your starting lineup with 11 players and 1 captain. Between rounds, you can make changes, for example in case of injuries or if a player on your bench faces a favorable opponent.
You can choose your formation among the typical formations. The following formations are allowed:
- 3-4-3
- 3-5-2
- 4-3-3
- 4-4-2
- 4-5-1
- 5-4-1
- 5-3-2
Note: It is your own responsibility to ensure that you have 18 players in the squad, 11 players in the starting lineup, and have chosen a captain.
Player Ratings and Team Ratings
Based on 100+ data points from the matches, each player receives a rating from 1-10 based on their actions in the matches.
Players who do not play or are benched receive 0 points.
Read below how each player gets their score based on data from real matches.
Each round, your team receives a rating between 0-10, which is the average of all players in your starting lineup plus your captain. The higher the rating, the better you have performed.
Start and End Date
The game starts with the first round of the Premier League on August 16 and covers the autumn matches until the end of December. After that, a new game starts.
Rounds
The game is divided into rounds, where each team typically plays one match per round. Postponed and rescheduled matches may mean that a team does not play or plays 2 matches in another round.
If a player plays 2 matches in one round, the player will get their score from their best match. If the player only plays one of the two matches, it is the score from the match where the player is on the field that counts.
Tournaments
You can create tournaments and invite friends to compete. Here you compete head-to-head and get points based on your team's rating vs the opponent's rating. If you win, you are awarded 3 points. If it is a draw, you get 1 point, while a lost match gives no points.
Club Transfers
If a player changes club in real life, the player also does so in the game. If the transfer is to a club outside the league, the player can no longer score points. But of course, you can then sell him on the market.
Number of Clubs
It is only allowed to create one club per person. At TransferTarget, multi-club ownership is prohibited.
Rating Model
Category | Action | GK | DEF | MID | ATT |
---|---|---|---|---|---|
Passing | Failed pass – middle to final third | -0.5 | -0.5 | -0.5 | -0.5 |
Defensive Actions | Shields ball out of play | 1.5 | 1.5 | 1.5 | 1.5 |
Passing | Failed pass – final third | -0.25 | -0.25 | -0.25 | -0.25 |
Chances Created | Chance created | 5 | 5 | 5 | 5 |
Defensive Actions | Defensive clearance | 3 | 3 | 3 | 3 |
Defensive Actions | Straight red card | -35 | -35 | -35 | -35 |
Offensive Actions | Failed dribble | -1.5 | -1.5 | -1.5 | -1.5 |
Defensive Actions | Catches loose ball | 0.25 | 0.25 | 0.25 | 0.25 |
Defensive Actions | Error leads to goal | -35 | -35 | -35 | -35 |
Defensive Actions | Cross blocked | 1.5 | 1.5 | 1.5 | 1.5 |
Passing | Open play cross | 1 | 1 | 1 | 1 |
Saves | Dive and punch away unsafely | 3 | 0 | 0 | 0 |
Duels | Aerial duel won | 4 | 4 | 3 | 3 |
Passing | Failed cross | -0.75 | -0.75 | -0.75 | -0.75 |
Goals | Goal from big chance | 45 | 45 | 45 | 45 |
Goals | Penalty goal | 35 | 35 | 35 | 35 |
Defensive Actions | Possession won – defensive third | 1.5 | 1.5 | 1.5 | 1.5 |
Defensive Actions | Possession won – attacking third | 3 | 3 | 3 | 3 |
Finishing | On target – shot inside box | 3 | 3 | 3 | 3 |
Defensive Actions | Goal-line clearance | 15 | 15 | 15 | 15 |
Offensive Actions | Actions inside the box | 1.5 | 1.5 | 1.5 | 1.5 |
Defensive Actions | Second yellow card | -25 | -25 | -25 | -25 |
Chances Created | Assist via won free kick (direct goal) | 5 | 5 | 5 | 5 |
Duels | Foul committed | -1 | -1 | -1 | -1 |
Defensive Actions | Concedes corner | -0.5 | -0.5 | -0.5 | -0.5 |
Defensive Actions | Interception – own box | 5 | 5 | 5 | 5 |
Defensive Actions | Interception – outside own box | 2 | 2 | 2 | 2 |
Saves | Dive and safely punch away | 5 | 0 | 0 | 0 |
Duels | Aerial duel lost | -2 | -2 | -1.5 | -1 |
Goal Kicks and Throws | Failed throw-out | -0.5 | 0 | 0 | 0 |
Team Effort | Opponent gets shot inside box | 0 | -0.8 | -0.3 | 0 |
Team Effort | Opponent scores goal | -11 | -4 | -2 | -1 |
Finishing | On target – shot outside box | 1 | 1 | 1 | 1 |
Finishing | Hits woodwork – shot inside box | 4 | 4 | 4 | 4 |
Finishing | Hits woodwork – shot outside box | 7 | 7 | 7 | 7 |
Chances Created | Assist via shot saved/hits woodwork and scored on rebound | 5 | 5 | 5 | 5 |
Chances Created | Assist via won penalty | 5 | 5 | 5 | 5 |
Offensive Actions | Tackled and lost possession | -1 | -1 | -1 | -1 |
Defensive Actions | Error leads to shot | -5 | -5 | -5 | -5 |
Chances Created | Secondary assist | 5 | 5 | 5 | 5 |
Saves | Dive and hold | 7 | 0 | 0 | 0 |
Claims | Failed sweeper keeper action | -3 | 0 | 0 | 0 |
Defensive Actions | Possession won – middle third | 2 | 2 | 2 | 2 |
Finishing | Misses target – shot outside box | -1 | -1 | -1 | -1 |
Defensive Actions | Pass blocked | 1.5 | 1.5 | 1.5 | 1.5 |
Passing | Pass into penalty area | 0.4 | 0.4 | 0.4 | 0.4 |
Passing | Pass into final third | 0.2 | 0.2 | 0.2 | 0.2 |
Passing | Failed pass – own half | -1 | -1 | -1 | -1 |
Passing | Failed throw-in | -2 | -2 | -2 | -2 |
Chances Created | Assist – intentional | 15 | 15 | 15 | 15 |
Chances Created | Assist – unintentional | 7 | 7 | 7 | 7 |
Duels | Beaten by dribble | -2 | -2 | -1.5 | -1 |
Aerial Handling | Punches high ball clear | 2 | 0 | 0 | 0 |
Chances Created | Forces own goal from opponent | 5 | 5 | 5 | 5 |
Defensive Actions | Yellow card | -5 | -5 | -5 | -5 |
Goal Kicks and Throws | Failed goal kick | -0.2 | 0 | 0 | 0 |
Aerial Handling | Missed cross save | -3 | 0 | 0 | 0 |
Offensive Actions | Lost ball after poor touch | -3 | -3 | -3 | -3 |
Duels | Key action as last defender | 20 | 20 | 20 | 20 |
Offensive Actions | Offside | -0.5 | -0.5 | -0.5 | -0.5 |
Finishing | Misses target – shot inside box | 1.5 | 1.5 | 1.5 | 1.5 |
Aerial Handling | Saves high ball | 3 | 0 | 0 | 0 |
Aerial Handling | Saves cross | 3 | 0 | 0 | 0 |
Saves | Saves penalty | 50 | 0 | 0 | 0 |
Claims | Picks up loose ball | 0.3 | 0 | 0 | 0 |
Defensive Actions | Penalty conceded | -15 | -15 | -15 | -15 |
Offensive Actions | Successful dribble | 6 | 6 | 6 | 6 |
Passing | Successful flick-on | 1 | 1 | 1 | 1 |
Goal Kicks and Throws | Successful throw-out | 0.5 | 0 | 0 | 0 |
Goals | Winning goal | 10 | 10 | 10 | 10 |
Claims | Picks up through ball | 2 | 0 | 0 | 0 |
Defensive Actions | Own goal | -30 | -30 | -30 | -30 |
Chances Created | Through ball | 7 | 7 | 7 | 7 |
Finishing | Big chance missed | -6 | -6 | -6 | -6 |
Finishing | Missed penalty | -25 | -25 | -25 | -25 |
Defensive Actions | Triggers offside | 2 | 2 | 2 | 2 |
Offensive Actions | Wins free kick – final third | 1 | 1 | 1 | 1 |
Saves | Save – shot outside box | 3 | 0 | 0 | 0 |
Chances Created | Penalty won | 30 | 30 | 30 | 30 |
Passing | Successful long pass | 0.4 | 0.4 | 0.4 | 0.4 |
Passing | Successful pass – own half | 0.1 | 0.1 | 0.1 | 0.1 |
Passing | Successful cutback pass from byline | 2 | 2 | 2 | 2 |
Claims | Successful sweeper keeper action | 3 | 0 | 0 | 0 |
Duels | Tackle – misses ball | 3 | 3 | 3 | 3 |
Offensive Actions | Wins corner | 0.5 | 0.5 | 0.5 | 0.5 |
Saves | Save – shot inside box | 7 | 0 | 0 | 0 |
Defensive Actions | Shot blocked | 3 | 3 | 3 | 3 |
Chances Created | Big chance created | 15 | 15 | 15 | 15 |
Passing | Successful layoff | 1 | 1 | 1 | 1 |
Passing | Successful pass – middle to final third | 0.2 | 0.2 | 0.2 | 0.2 |
Passing | Successful pass – final third | 0.5 | 0.4 | 0.3 | 0.2 |
Passing | Successful pass into opposition half | 0.2 | 0.2 | 0.2 | 0.2 |
Goal Kicks and Throws | Successful goal kick | 1 | 0 | 0 | 0 |
Passing | Successful throw-in | 0.2 | 0.2 | 0.2 | 0.2 |
Passing | Successful cross | 2 | 2 | 2 | 2 |
Duels | Tackle – wins ball | 7 | 7 | 7 | 7 |
Offensive Actions | Wins free kick – outside final third | 0.5 | 0.5 | 0.5 | 0.5 |